Saturday, June 26, 2010

Repost - Tips for porting existing OpenGL applications to bada

Recycled from - http://developer.bada.com/blog/?p=188

As OpenGL® is used for 3D graphics and has enormous features for game developers. It is not an exaggeration to say that without it, no mobile platform is complete. The good news for developers is that OpenGLES 1.1 as well as 2.0 are fully supported in bada and you can port your existing applications over to bada with negligible effort. Before getting into much depth, here is some quick information on important elements in the application framework, names spaces, classes, and functions, that are required to port an OpenGL application and some time-saving tips for porting.

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